This 24-session course introduces young learners to the world of coding using block-based platforms like Scratch or Code.org. Through interactive lessons and hands-on projects, students learn the basics of motion, events, loops, variables, and game logic. Designed for ages 7–12, the course fosters computational thinking and creativity, ending with a student-led capstone game or animation.
Coding Basics (Sessions 1–4)
What is coding?
Introduction to block-based programming
Understanding sprites, stage, and scripts
Moving characters using motion blocks
Animation & Events (Sessions 5–8)
Looks and sounds blocks
Event-driven programming (e.g., “when clicked”)
Creating simple animations
Building an interactive story
Game Fundamentals (Sessions 9–12)
Adding interactions with keyboard and mouse
Using loops (repeat, forever)
Basic scorekeeping
Creating a simple maze or clicker game
Logic & Control (Sessions 13–16)
Introduction to conditions (if–then)
Using variables for scores, timers, etc.
Timers and countdown mechanics
Enhancing gameplay with logic blocks
Creativity & Design (Sessions 17–20)
Designing custom sprites and backgrounds
Adding sound effects and music
Debugging your project
Building a mini animation or game
Capstone Projects & Review (Sessions 21–24)
Final project planning and coding
Create your own game or interactive story
Presenting and sharing your project
Course recap and certification
 
                            Experienced Coding Curriculum Developer with over 5 years of expertise in designing and implementing comprehensive coding curriculum. Proficient in Python, JavaScript, HTML, and CSS. Proven track record of collaborating with cross-functional teams to create engaging e-learning content. I have worked with 2 big ed-tech companies and am working with the IT sector as a Python trainer. Have taken more than 5000 classes and have dealt with more than 100 students.
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